Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Legacy:Home Page/Changes

From Unreal Wiki, The Unreal Engine Documentation Site
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Welcome to the Unreal Wiki. The Unreal Wiki is dedicated to gathering documentation on the Unreal Engine. Not only can you browse the large quantity of material already here, but anyone can add or edit information instantly – no registration required. A large community of mappers, coders and modelers helps in this effort. Find out how.

Need help finding your way around? Read Using The Wiki to get started, or use the Search function. Use the Quick Navigation menu at the top to navigate within a page. To find out more about how the site operates, see the MetaTopics page.

See Recent Changes for local news, and Featured Pages for a rundown of what's new and cool.

Never use an offline reader to download the entire Unreal Wiki. If you do, we will ban you instantly and permanently. Offline readers put an insane stress on the web server because they follow each and every of the processing-intensive maintenance links on the Wiki that are used seldomly by real people. Don't say you haven't been warned.

We're providing the entire Wiki content as a convenient single download on Offline Wiki though. It's smaller, zipped and downloads faster than what any offline reader could give you. Of course you can also save individual pages using your web browser without problems.


Tutorials[edit]

The Unreal Wiki holds many tutorials on a variety of subjects. Here are some starting points:

Encyclopædia[edit]

Mapping[edit]

These pages organize information on using UnrealEd to make maps into separate topic areas.

Topics on Mapping is the starting point for anything about map creation in Unreal. Here's a quick selection:

Coding[edit]

Covers how to write new code for the Unreal series of games. For the most part, this is done in the custom scripting language UnrealScript, although it can also be done in other languages such as C++ or Java.

Modeling[edit]

Links found in this section explain techniques used in modeling. This entails modeling of players, weapons and static meshes as well as skinning and getting your model ingame.

Unreal Topics[edit]

Wiki Community[edit]

Contact[edit]

Questions comments about the site? E-mail a Wiki Admin or visit the Unreal Wiki forum.

Editing this Page[edit]

  • Legacy:Home Page/Discuss – Suggestions for edits to this page
  • Legacy:Home Page/Changes – An editable copy of this page

See Project Copyright for copyright information.